RAR Writes up to date with the Latest and Greatest fine Art, Design, Products and Fashion from all over the world

Showing posts with label Nathan Schroeder. Show all posts
Showing posts with label Nathan Schroeder. Show all posts
Tuesday, December 3, 2013

Exclusive: Stunning THE HUNGER GAMES: CATCHING FIRE Concept Art by Nathan Schroeder - UPDATED

The Hunger Games: Catching Fire (2013) concept art by Nathan Schroeder

Check out The Hunger Games: Catching Fire concept art by Nathan Schroeder!

Update: Sorry. Nathan has asked me to remove the artwork at the request of the studio. If the images are reapproved I'll update the post.

Recently, I shared exclusive Hunger Games 2 concept art by Dawn Brown. Now, Nathan Schroeder has very kindly sent me an exclusive set of concept art from The Hunger Games: Catching Fire including Capital hovercraft, the Capital scene and District 12.

Nathan Schroeder is a conceptual artist in the motion picture industry who's worked on blockbuster movies like Thor: The Dark World (2013), Avengers and Thor (2011).

Check out the rest of the images after the jump (click to enlarge). SPOILER WARNING: A couple of the images have spoilers if you haven't seen the movie.










See more of Nathan Schroeder's work in film at NathanSchroeder.net

Click on the links if you want to see more of Nathan Schroeder's work and The Hunger Games: Catching Fire on my blog.

What do you think of the concept art? If you've seen The Hunger Games: Catching Fire what did you think?

Official The Hunger Games: Catching Fire Synopsis
"THE HUNGER GAMES: CATCHING FIRE begins as Katniss Everdeen has returned home safe after winning the 74th Annual Hunger Games along with fellow tribute Peeta Mellark.  Winning means that they must turn around and leave their family and close friends, embarking on a “Victor’s Tour” of the districts.  Along the way Katniss senses that a rebellion is simmering, but the Capitol is still very much in control as President Snow prepares the 75th Annual Hunger Games (The Quarter Quell) – a competition that could change Panem forever."
Directed by Francis Lawrence
Cinematography by Jo Willems
Production Design by Philip Messina
Starring: Jennifer Lawrence, Josh Hutcherson, Liam Hemsworth, Woody Harrelson, Elizabeth Banks, Lenny Kravitz, Philip Seymour Hoffman, Jeffrey Wright, Stanley Tucci, Donald Sutherland
Release date(s): November 11, 2013 (London premiere), November 22, 2013 (United States)
Official Site: http://www.catchingfiremovie.com/
© Copyright 2013 Lionsgate. All rights reserved

Friday, November 8, 2013

Exclusive: Stunning THOR: THE DARK WORLD Concept Art by Nathan Schroeder

Thor: The Dark World (2013) concept art by Nathan Schroeder

Check out exclusive Thor: The Dark World concept art by Nathan Schroeder

Alan Taylor's Thor: The Dark Worldopened in the U.S. today but it's already made $109.4 million worldwide making it an international hit. One of the concept illustrators, Nathan Schroeder, very kindly sent me these exclusive illustrations from the production of the Thor 2 movie and I wanted to share them with you.

Nathan Schroeder is a professional concept illustrator who's worked on blockbuster movies like Avengers, Thor and Indiana Jones and the Kingdom of the Crystal Skull.

Check out the rest of the images after the jump (click to enlarge).



Dark Elf Ship Attack





Dark Matter

Flagship Interior

Svartalfheim Home of the Dark Elves (Svartálfar) Landscape

See more of Nathan Schroeder's work on the film at http://www.nathanschroeder.net/

Click on the links if you want to see more of Nathan Schroeder's work and Thor: The Dark World on my blog.

What do you think of the concept art? If you've seen Thor: The Dark World what did you think?

Official Thor: The Dark World Summary
Marvel’s Thor: The Dark World continues the big-screen adventures of Thor, the Mighty Avenger, as he battles to save Earth and all the Nine Realms from a shadowy enemy that predates the universe itself. In the aftermath of Marvel’s Thor and Marvel’s The Avengers, Thor fights to restore order across the cosmos…but an ancient race led by the vengeful Malekith returns to plunge the universe back into darkness. Faced with an enemy that even Odin and Asgard cannot withstand, Thor must embark on his most perilous and personal journey yet, one that will reunite him with Jane Foster and force him to sacrifice everything to save us all. Starring Chris Hemsworth, Natalie Portman, Tom Hiddleston, Stellan Skarsgård, Idris Elba, Christopher Eccleston, Adewale Akinnuoye-Agbaje, Kat Dennings, Ray Stevenson, Zachary Levi, Tadanobu Asano and Jaimie Alexander with Rene Russo and Anthony Hopkins as Odin, Thor: The Dark World is directed by Alan Taylor, produced by Kevin Feige, from a story by Don Payne (credit not final) and screenplay by Christopher Yost and Christopher Markus & Stephen McFeely (credit not final) and is based on Marvel’s classic Super Hero Thor, who first appeared in the comic book Journey into Mystery“ #83 in August, 1962.
Thor: The Dark World is presented by Marvel Studios. The executive producers are Louis D’Esposito, Alan Fine, Stan Lee, Victoria Alonso, Craig Kyle and Nigel Gostelow. The film releases November 8, 2013, and is distributed by Walt Disney Studios Motion Pictures.

Directed by Alan Taylor
Cinematopgraphy by Kramer Morgenthau
Production design by Charles Wood
Starring: Chris Hemsworth, Natalie Portman, Tom Hiddleston, Stellan Skarsgård, Idris Elba, Christopher Eccleston, Adewale Akinnuoye-Agbaje, Kat Dennings, Ray Stevenson, Zachary Levi, Tadanobu Asano, Jaimie Alexander, Rene Russo, Anthony Hopkins
Release date: November 8, 2013 (USA)
Official Site: http://marvel.com/thor
© Copyright 2013 Marvel Studios, Walt Disney Studios Motion Pictures. All rights reserved
Wednesday, October 9, 2013

FAQ: What is Keyframe Concept Art?

"The Hulk" Avengers (2011) keyframe by Charlie Wen TM & © 2011 Marvel. All Rights Reserved Source
If you're here for the Norse Gods Blogfest head to the bottom of the post. :)

What is key frame concept art? You may read the term "Keyframe" being used to describe concept art and wonder what it means.

Of course, using the term "concept art" to define keyframes isn't wrong, but I would define it as a illustration of a key scene from the movie script and it's not the same as a concept design for a prop, set or costume.

To find out if I was close, I asked professional concept and storyboard artists what keyframe concept art is and collected their answers. Learn from the industry professionals what exactly keyframe concept art is.

Learn more after the jump.


The Definition
"A Key Frame is the mid point between concept art and storyboard art in my mind." - Rob McCallum (http://mccallumart.com)

"A key frame is a rendering depicting a particular moment in the script or story." - Tim Flattery (http://timflattery.com)

"It refers to a key 'scene' when referring to set designs or moments in the script." - Andrew Probert (http://probertdesigns.com)

"A KEY FRAME is a concept illustration of either a 'Money Shot' ( where a big slice of the budget is spent)....or a 'Master Shot' that conveys and captures the feel or the style/look of that scene of the movie." - Chris Buchinsky (http://captzeppelin.wix.com/chris-buchinsky-)

"'Key Frame' is usually referring to a a key pose while animating a character, there are multiple 'key frames' while animating a character walking or running etc. In films we will usually have to illustrate scenes from a story/script which are sometimes referred to as 'key scene illustrations' I guess I have also seen the term 'key frame' be used for this as well? Which means just that: 'illustrating a key(main) scene from the story'. It just means you are showing a director/producer what the film could look like, so maybe you design all the costumes and weapons early on then you put them all together to show what they look like in action at that particular point in the story. Or the opposite, the story is illustrated first but the designs aren't figured out and they are designed in more detail later, just a part of the process." - Ben Mauro (http://www.artofben.com)

"A key frame is a piece of art that ends up as the basis for the final shot. or, at least in pre production, it's a shot that the director is happy with as a 'look' for the show and therefore gets termed a key frame." - Mark "Jock" Simpson (http://www.4twenty.co.uk)

"The difference between Key Frame and a set concept or a costume concept is a key frame is usually create from the highest point of a scene from the script." - Henry Fong (http://www.henryfong.ca)

"A key frame is an actual moment in the story, and may well have already drawn by the storyboard artist.  However, because it is an important moment or 'frame' from the story, it is often developed further than the standard storyboard 'frame' into a full blown concept illustration." - Nathan Schroeder (http://www.nathanschroeder.net/)

"A key frame is an important moment in the story, sometimes a large, detailed storyboard frame, that is more about action or "shot design" than about element, set, or costume design. Sometimes it's about a VFX moment. Either a concept artist or a storyboard artist may be asked to do it, depending on the dynamics of the crew and the relationship with the director." - Peter Rubin (http://ironroosterstudios.com)


"Keyframe concept [art] is basically an illustration that shows some kind of story or action. It's used to show the director what a final frame might look like. Typically is less about design and more about showing action or story." - Emmanuel Shiu (www.eshiu.com)

"From my perspective, a Key Frame illustration is meant to capture a specific moment in a film — to show the viewer exactly what a actual frame from a movie will look like.  This is different from a concept design drawing of painting, as these are primarily concerned with the design of a specific element (or environment) featured in a film.  Put a slightly different way, the Key Frame services the film in totality — where as a concept design provides insight into the design of an element of the film." - TyRuben Ellingson (http://www.alieninsect.com/)

The Design
"The artist must capture the mood and keep it poetic to the writer's work as well as what is in 'The Mind`s Eye' of the Production Designer and the Director's vision." - Chris Buchinsky (http://captzeppelin.wix.com/chris-buchinsky-)

"Key frames are more for mood and the overall feeling of the picture than they are for any solo conceptual idea, i.e. Props, costumes, production design, costume. They are key scenes from the movie illustrated keeping all of the aforementioned in mind. They are different from storyboards in that boards usually depict a scene through sequential imagery whereas a key frame would depict that same scene with one descriptive illustration." - Phillip Boutte Jr. (http://phillipbouttejr.carbonmade.com)

"Typically it will show the 'key' moment of the scene. The point of the scene that expresses the shot, the lighting, the mood and action. Everything you need to know distilled into one image." - Rob McCallum (http://mccallumart.com)

"The goal of creating a Key Frame is to express the mood and camera composition(angle) to bring the scene to it maximum level of drama. It usually doesn't focus so much on the design aspect of set or costume design.  The design is usually provided by fellow concept artist and depends on what stage of production you are at." - Henry Fong (http://www.henryfong.ca)

"The purpose of any illustration is to show what a set, or vehicle, or character may look like, but presented in a way that allows the viewer to understand what the design is, not necessarily how it will appear in the film.  We may illustrate a large set like a control room, or grand palace in a very wide angle, so that a director can see the whole set in in its entirety; but with the understanding that we will probably never see it that wide in the film.  We may illustrate a character in a pose that never happens in the story, but which allows the viewer to see the full costume.  The same goes for vehicles and props." - Nathan Schroeder (http://www.nathanschroeder.net/)

Avengers (2013) Keyframe by Andy Park © 2011 MVLFFLLC. TM & © 2011 Marvel. All Rights Reserved
My favorite piece of Thor concept art by Andy Park for the "Norse Gods Blogfest."

About the Blogfest
This post is part of Siv Maria Ottem and Alex J. Cavanaugh's "Norse gods" blogfest. Anyone who buys her book Secrets of the Ash Tree during this blogfest can email her and she'll send them an autographed print of the Freya illustration made by her daughter Maria Bech. This illustration is not available anywhere else and is not included in the book.  She'll also be giving away a signed copy of her book to who-ever actively parties the most today. So, if you want to join in, spread the word, use her banner, visit as many blogs as you can, and write a great post! She's giving away special points if you visit her new web page http://sivmariaottem.com/and like her Facebook Author page!

Secrets of the Ash Tree is available at most online retailers including Amazon and Barnes and Noble.
Official Description: 'Secrets of the Ash Tree' is the story about Liv, a young woman who discovers her true nature through the unraveling of hidden secrets. Her adventures begin when she digs up a chest that was buried by her father under the old ash tree in her garden. What she finds inside the chest changes her life forever. Liv discovers one secret after another and is thrown into a world full of dangerous and strange creatures, mighty Norse warriors and perils beyond her belief. What started out as a fairy tale in her father's journal was to become her legacy, a guide line to survival, and a map to the world she was about to enter. Each day, each mystery, each encounter will ultimately reveal her true destiny and behind the edge of a sword awaits a young god who is willing to share that destiny with her.

What do you think a key frame is? Do you prefer them to other types of concept art? What's the best key frame concept art you've seen?

Friday, June 21, 2013

THOR Concept Art by Nathan Schroeder


The sequel to the $449.3 million hit Thor(2011), called Thor: The Dark World, is set for release November 8, 2013. But it's still fun to look at the beautiful concept art for the film by Nathan Schroeder.

Nathan Schroeder is a professional concept artist who's worked on films such as X, Y and Z. These designs seem to glow with all the gold and gleaming ice formations.

Check out the rest of the pictures after the jump and click to enlarge.


He described these illustrations by saying, "Directed by Kenneth Branagh and designed by Bo Welch. Having worked with Bo a year before on LAND OF THE LOST, I was excited to create artwork for the ice world, Jotunheim; as well as the realm of Asgard, where Thor lives."

Thor (2011) "Asgard" by Nathan Schroeder





 Thor (2011) "Jotunheim" by Nathan Schroeder



See more of  Nathan Schroeder's portfolio at NathanSchroeder.net

Click on the links if you want to see more of Nathan Schroeder's work and Thor on my blog.

Official Thor Synopsis
Paramount Pictures and Marvel Entertainment present the epic adventure, “Thor,” which spans the Marvel Universe from present day Earth to the realm of Asgard. At the center of the story is the mighty Thor (Chris Hemsworth), a powerful but arrogant warrior whose reckless actions reignite an ancient war. Thor is cast down to Earth by his father Odin (Anthony Hopkins) and is forced to live among humans. A beautiful, young scientist, Jane Foster (Natalie Portman), has a profound effect on Thor, as she ultimately becomes his first love. It’s while here on Earth that Thor learns what it takes to be a true hero when the most dangerous villain of his world sends the darkest forces of Asgard to invade Earth.

Official site: thor.marvel.com

© Copyright 2011 Paramount Pictures, Marvel Entertainment Marvel StudiosAll rights reserved

What do you think of the illustrations?
Monday, September 17, 2012

'Indiana Jones and the Kingdom of the Crystal Skull' Concept Art By Nathan Schroeder

With the release of the Indiana Jones: The Complete Adventures [Blu-ray] I thought it would be fun to look at some concept art from one of the films: Indiana Jones and the Kingdom of the Crystal Skull (2008). While it's not my favorite of the series, the scenes of the Mayan ruins are breath-taking.

Nathan Schroeder (The Avengers, Star Trek, X-Men) helped design for the film and here's what he said about the design on his site.
"I was very excited to be able to work on the fourth, and perhaps final installment of this legendary series of films. My biggest contribution to this film was the creation of a series of paintings and relief carvings that explain the origins of the crystal skull."

Click on the images to enlarge

























Wikipedia Synopsis:
Indiana Jones and the Kingdom of the Crystal Skull is a 2008 American adventure science fiction film. It is the fourth and final film in the Indiana Jones franchise, created by George Lucas and directed by Steven Spielberg. Released nineteen years after the previous film, the film acknowledges its star Harrison Ford's age by being set in 1957. It pays tribute to the science fiction B-movies of the era, pitting Indiana Jones against Soviet agents—led by Irina Spalko (Cate Blanchett)—for a psychic alien crystal skull. Indiana is aided by his former lover Marion Ravenwood (Karen Allen) and son Mutt Williams (Shia LaBeouf). Ray Winstone, John Hurt and Jim Broadbent are also part of the supporting cast.

See more of Nathan Schroeder's portfolio at NathanSchroeder.net

What do you think of the illustrations?
 
@ Copyright 2008  Paramount Pictures, Lucasfilm, Nathan Schroeder. All rights reserved