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Showing posts with label A.I.. Show all posts
Showing posts with label A.I.. Show all posts
Thursday, September 19, 2013

Unbelievable A.I. ARTIFICIAL INTELLIGENCE, AEON FLUX and HULK Concept Art by Wilson Tang

Aeon Flux Concept Art by Wilson Tang

Check out A.I., Aeon Flux and Hulk concept art by Wilson Tang!

Some newly discovered concept art by Wilson Tang give a fascinating insight into the making of a couple of recent films!

Tang is a professional visual designer and art director, living in Canada, who's worked on Hollywood flicks like Star Wars: Episode II - Attack of the Clones (2002) and Lemony Snicket's A Series of Unfortunate Events (2004). He's also one of the early pioneers of pre-vis (pre-visualization).

These images have such an organic quality you have to see them to believe it.

Check out the rest of the images after the jump (click to enlarge).

Aeon Flux


A.I. Artificial Intelligence (2001) Rogue City

Wilson Tang on set of A.I. Artificial Intelligence (2001)

Hulk (2003) 

"For a particular sequence in the film when we flash back to Bruce Banner's childhood memories, Ang wanted some concept art to see what we can do with the stuffed animals - to make them symbols for all the repressed anger that the young Bruce experienced in his childhood home. In the end, due to time and budget, the shot was cut and in its place was a pretty simple motion-blurred shot of young Bruce playing violently with the dolls." - Tang


See more of Wilson Tang's work on films at wilsontangdesign.blogspot.com

Click on the links if you want to see more of Wilson Tang's work and A.I., Aeon Flux or Hulk concept art on my blog.

Learn more: io9

What do you think of the concept art? If you've seen A.I. Aeon Flux or Hulk, what did you think?

Official HULK Synopsis
The larger-than-life Marvel Super Hero the Hulk explodes onto the big screen! After a freak lab accident unleashes a genetically enhanced, impossibly strong creature, a terrified world must marshal its forces to stop a being with abilities beyond imagination.
Directed by Ang Lee
Starring: Eric Bana, Jennifer Connelly, Sam Elliott, Josh Lucas, Nick Nolte
Cinematography by Frederick Elmes
Production Design by Rick Carter

Official Site:http://www.universalstudiosentertainment.com/hulk/

Release date(s): June 20, 2003

© Copyright 2003 Universal Pictures, Marvel Enterprises, Good Machine, Valhalla Motion Pictures

Official A.I Artificial IntelligenceSummary
It is the near future. The polar ice caps have melted as a result of global warming leaving many coastal cities underwater. Man has created machines that are aware of their own existence to help us with the increasing environmental damage that we are doing. One of these machines, a young boy, is the first robot programmed with emotion. Now his "love" is overpowering his robotic programming. He seeks answers as to whether he can ever be more than just a machine. 
Directed by Steven Spielberg
Cinematography by Janusz Kamiński
Producton Design by Rick Carter

Starring: Haley Joel Osment,  Jude Law,  Frances O'Connor,  Brendan Gleeson,  William Hurt

Release date: June 29, 2001 (USA)

Official Site: http://kubrickfilms.warnerbros.com
© Copyright 2001 Amblin Entertainment,  The Kennedy/Marshall Company, Stanley Kubrick Productions, DreamWorks Distribution (Int.),  Warner Bros., Metro-Goldwyn-Mayer, Warner Bros Pictures. All rights reserved

Friday, August 23, 2013

A.I. ARTIFICIAL INTELLIGENCE Concept Art by Chris Foss


Check out A.I. Artificial Intelligence concept art by Chris Foss!

Every Friday I feature artwork from a classic of science fiction cinema. This week's "Flashback Friday" post is on A.I. Artificial Intelligence (2001).

A.I. is a polarizing film with the critic site Rotten Tomatoes calling it "a curious, not always seamless, amalgamation of Kubrick's chilly bleakness and Spielberg's warm-hearted optimism. [The film] is, in a word, fascinating."  One of the artists who helped develop the films striking visuals for the legendary Stanley Kubrick was Chris Foss.

Christopher "Chris" F. Foss is a professional concept illustrator who's worked on Hollywood films like Dune (1977), Superman (1978) and Alien (1979)

Check out the rest of the images after the jump and find out why he got fired (click to enlarge).


While the film was written, directed and produced by Steven Spielberg, it was originally developed by Stanley Kubrick in the 1970s until his death in the 1990s. A.I. is based on Brian Aldiss' 1969 short story "Super-Toys Last All Summer Long."

Foss started working for Kubrick visualizing the film when the two split for creative differences. According to an interview with Moviefone Foss was frozen out of the project after the two disagreed on one of his paintings.

Kubrick was known as a very meticulous and abrasive director and some found him difficult to work with.
"One day I came back after what we would call a rather good lunch, and Stanley [Kubrick] is standing in my room scowling at the picture, and this has been repainted more times than you've had hot dinners." Foss recalled, "He said, 'This picture's not working,' and I absolutely blew up. I said, 'Stanley, this picture is not working because the concept is not working, because the film is not working, because there is no clear concept!' And he hit the wall and said, 'OK, no clear concept, no clear concept' and walked out. And then the next week when I called to say my car wasn't working, I was late, they said, 'Well actually, Chris, you don't need to come back.'"

These paintings are from a scene where New York is flooded.








See more of Chris Foss' work on the film at ChrisFossArt.com.

Click on the links if you want to see more of Chris Foss' work and A.I. Artificial Intelligence on my blog.

What do you think of the concept art? If you've seen A.I Artificial Intelligence what did you think?

Official A.I Artificial IntelligenceSummary
It is the near future. The polar ice caps have melted as a result of global warming leaving many coastal cities underwater. Man has created machines that are aware of their own existence to help us with the increasing environmental damage that we are doing. One of these machines, a young boy, is the first robot programmed with emotion. Now his "love" is overpowering his robotic programming. He seeks answers as to whether he can ever be more than just a machine. 

Updated ;)

directed by Stanley Kubrick
Cinematography by Janusz Kamiński
Producton Design by Rick Carter

Starring: Haley Joel Osment,  Jude Law,  Frances O'Connor,  Brendan Gleeson,  William Hurt

Release date: June 29, 2001 (USA)

Official Site: http://kubrickfilms.warnerbros.com

© Copyright 2001 Amblin Entertainment,  The Kennedy/Marshall Company, Stanley Kubrick Productions, DreamWorks Distribution (Int.),  Warner Bros., Metro-Goldwyn-Mayer, Warner Bros Pictures. All rights reserved
Friday, January 20, 2012

Exclusive: Aaron Sims Talks About The Film Archetype And The Aaron Sims Company

Update: I've gotten many kind words and emails about this project, but I'm not affiliated with the Aaron Sims Company in any way. Go to http://www.aaron-sims.com/ to learn more.

You may not know the name, but you've seen the work of Aaron Sims and his concept design work a lot.

He's worked on some of the biggest films like Rise of the Planet of the Apes, Transformers and The Thing. He started out as a make-up artists working with Academy Award winning make-up artists like Stan Winston and Rick Baker. It was in 2007 that he founded his own concept design studio called the Aaron Sims Company which bings together the work of some of the most visionary arstists in the industry.

Since, his new short film Archetype is coming out today I sat down with him to find out more about the creative mind of Aaron Sims.



Q: How did you get started working in make-up and special effects?
[Image: From Beyond (1985)]
I started working in make-up effects 1985, on a film called From Beyond. I was hired to design the creatures and I loved it so much that I made a career out of it.

Q: What was it about concept design that drew you from make-up and how did you make the transition?
[Image: A.I. (2001) concept art]
I was a designer way before I was a makeup artist. When I was a kid, all I did was draw monsters all day. After years of doing makeup effects I taught myself VFX . I started working at Stan Winston's as his Art Director, and headed his Digital Department. After five years I decided to take all the knowledge that I acquired of both makeup and VFX and use it for designing.

Q: Tell us about your new film Archetype.
[Image: Archetype (2012) concept art]
Archetype is a short film that I've been working on for a bit. I wanted to stretch my wings to show my directing ability. I had so much fun with the process of it that I'm of focusing on a feature version now. It'll be based roughly on the short film but the feature script is bringing a lot of fun surprises and depth with it.

Q: What was the most surprising thing you learned directing Archetype?
I would say the greatest thing I learned was developing a mindset for working with actors. Actors have there own language and I realized I needed to understand how to communicate my vision in a way they would understand. This was a process, but I definitely learned a lot.

Q: Did the experience change your view of concept design?
For me it only justified the importance of concept design, and committing to them early on. It became an exceptionally powerful way communicate all my ideas to everyone - the Set Designer, DP, Actors, etc...

Q: Can you tell us the most challenging project you've worked on?
To be honest, the most challenging project for me so far is Archetype. The most challenging thing was completing the short on almost no money. It was definitely a labor of love for me and the entire crew. That's what helped make it real.

Q: What's next for you and you company?
My company recently added previs as a tool [to] help directors and filmmakers tell their story early on. This especially helps projects that are heavy in design, and effects.

Thank you for your time.

You can learn more about Aaron Sims and his production company at http://www.aaron-sims.com/
Also, check out the short film at http://www.archetype-movie.com/.

Check out more of my interviews with amazing artists on my List of Interviews page.
Tuesday, August 30, 2011

UPDATED: Check Out the Stanley Kubrick's 'A.I.' Concept Art That Made It Good

UPDATE: After finding images from the film that match the concept art, I have to concede that the art is exactly the same. I never noticed it because the visuals were so integrated that they didn't stand out. So, I updated this post with screen caps and new title.

The movie A.I. (2001) was okay, but if it had some of Stanley Kubrick's trademark visuals it may have been great.

Back in 2001, the legendary director Stanley Kubrick was working on A.I. Artificial Intelligence based on the Brian Aldiss' short story "Super-Toys Last All Summer Long."

When he died in 1999, Steven Spielberg took it and produced a fairly successful film. But, imagine if the visuals below had been in the film.

Synopsis: A highly advanced robotic boy longs to become “real” so that he can regain the love of his human mother.

I know a couple of the artists are Chris Baker and Warren Manser, but there are others.



The Flesh Fair

The Flesh Fair


Post Humanity Ice Fields

Bridge entrance to Rogue City


Flesh Fair Moon Blimp

 Cryogenic Medical Facility

New York under water

 Rogue City

Moon

What do you think? Could have been even better?
Via io9