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Showing posts with label James_Clyne. Show all posts
Showing posts with label James_Clyne. Show all posts
Wednesday, August 14, 2013

Stunning STAR TREK 2009 Concept Art by James Clyne


Check out Star Trek(2009) concept art by James Clyne!

When the J.J. Abrams Star Trekmovie began pre-production in early 2007 production designer Scott Chambliss started with two veteran concept illustrators: James Clyne and Ryan Church.

Clyne shared his illustrations in his portfolio and spoke with TrekMovie.com about the process.

James Clyne is a professional concept artist and art director who's worked on blockbuster movies like Avatar(2009), Star Trek Into Darkness(2013) and Transformers(2007).

Check out the rest of the pictures after the jump (click to enlarge) and read why there were so many arguments about the design of the Narada.



Clyne said, "It was a lot of fun. JJ was fantastic to work with and very approachable. Throwing ideas was really collaborative…JJ wanted us to explore new visuals because he wanted to create a whole new world and reinvigorate Star Trek, which he did."

Narada
He "mostly had a blank page and that there was no detailed description for the ship in the script beyond calling it the ‘Battleship Narada’ and that it was from the future and not a traditional looking Romulan ship. JJ Abrams directed Clyne to create something ‘never seen before’ and said he wanted something ‘threatening looking’ which is what he got.

"According to Clyne, he envisioned that because the ship was traveling through time (what he thought was back and forth through time), and that it had ‘contracted some kind of  virus, so the ship became like an organism.’ As for the size of the ship, Clyne notes "there was a lot of debate about that, it is massive, but not as big as V’ger.

"Clyne tells TrekMovie that some involved with the film, including some designers at ILM, had thought that the ship moved like a squid with the points moving forward, so on some sketches he had to note which end was the rear and even draw arrows on it some times. Clyne says 'I thought it was more menacing to have the spikes forward.'"










Kelvin Interiors
"The exterior of the USS Kelvin was designed by Clyne’s collaborator Ryan Church (who also designed the Jellyfish and the USS Enterprise), however Clyne was responsible for the interiors, including the bridge, corridors, the turbolift and the shuttlebay. Regarding the look, Clyne said Abrams and production designer Scott Chambliss wanted the Kelvin (originally called ‘Iowa’) to be more like traditional Star Trek designs, but also to be more ‘functional’ and have 'more of a battleship aesthetic.' Clyne said he drew inspiration from the TOS bridge, the bridge of the USS Reliant from Wrath of Khan and current military ships and submarines. Clyne admits that even though he was familiar and liked the Star Trek TV series and films, he didn’t consider himself an expert. However, he says that Paramount actually had a ‘Star Trek expert’ on staff who would 'pore over the designs to keep us in check.'"




Vulcan Architecture and Vistas
"Clyne was also tasked with designing the vistas of planet Vulcan. Clyne used Vasquez Rocks and SkyRose Chapel as the basis for his designs, as both locations had already been selected to be used for the Vulcan scenes. Clyne came up with the idea for the ‘hanging buildings’ which were used in the final film. Clyne tells TrekMovie that it was originally planned for Vulcan to have a heavier atmosphere and red sky, but as we know Vulcan ended up with a blue sky (although Bob Orci contends Vulcan’s sky is ‘seasonal’)."




See more of James Clyne's work at http://www.jamesclyne.comand read the rest of the interview at TrekMovie)

Click on the links if you want to see more of James Clyne's concept art and Star Trek on my blog.

What do you think of the designs?

Official Synopsis
The future begins in J.J. Abrams' smash hit Star Trek. When Romulan Nero comes from the future to take revenge on the Federation, rivals Kirk and Spock must work together to stop him from destroying everything they know. On a thrilling journey filled with incredible action, the U.S.S. Enterprise will voyage through unimaginable danger in one of the biggest and best reviewed movies of the year.

Official Site: StarTrekMovie.com

Director: J.J. Abrams
Cast:  Chris Pine, Zachary Quinto, Simon Pegg, Karl Urban, Zoe Saldana, Eric Bana, John Chu, Anton Yelchin, Winona Ryder

What do you think of the illustrations?

Copyright © 2009  Paramount Pictures, Skydance Productions, Bad Robot. All rights reserved
Monday, July 12, 2010

Exclusive: Dawn Brown Talks About Working on The Last Airbender and With Hubby Warren Manser

Dawn Brown is an illustrator and set designer as well as the creator of two critically acclaimed comic book titles, Little Red Hot and Ravenous. Recently, her work has been seen in the film The Last Airbender. She graciously agreed to do& an interview for the blog.
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Thank you for this interview Dawn. How did you get started as an artist for films?
I've been a set designer since 1995, and made the transition to illustrator in 2007. Set design has really migrated to digital over the last few years, and computer drafting holds absolutely no interest to me. I really just love to draw, and so I made the transition to another branch of the art department that utilizes my skills in a more productive way.

Do you prefer the title "Concept Artist" or "Illustrator?"
I use the terms interchangeably. "Illustrator" is the title that is officially recognized by the union. "Concept artist" has become a very popular title over the past few years. It is not an official union title, so a lot of the non-union guys use it.

Was it hard to make the shift from the fantastical world of Alice in Wonderland to the more realistic tone of The Last Airbender?
Huh? Both films are set in fantastical worlds! No, it was not hard to shift from one world to the next. Those kinds of films are the most fun.

How did you get the job working on M. Night Shyamalan's The Last Airbender?
Phil Messina was the Production Designer for The Last Airbender. I have worked with him on several movies through the years. (Ocean's 11, Solaris, Ocean's 13) He introduced me to Larry Dias, the Set Decorator. I get most of my jobs through Production Designers, Art Directors, or Set Decorators. There's kind of a "6 degrees of separation" thing that goes on in this industry, and it plays a big part in who gets hired on what.

What was it like working with M. Night Shyamalan?
You know, I've actually never met M. Night Shyamalan. I've worked on 2 of his movies, but I've never had any interaction with him whatsoever. I mostly work in Los Angeles, and he mostly works in Philadelphia.

That's the nature of the industry I guess. Movies like Alice in Wonderland and The Last Airbender have a more fantastical tone than films other films you've worked on, like Ocean's Eleven and Charlies Angel's. Do you feel like these films open your mind to more creativity?
Oh yes, of course! Like I said before, the fantastical films are really the best ones to work on. At least from an artistic perspective.

Did you mainly focus on set, costume or character design for this film? Do you have a favorite?
I mainly focused on furniture design. I worked with the set decoration department. We were responsible for the set dressing, the furniture, the light fixtures, etc. I work with the set dec quite a bit, actually on The Last Airbender, Alice in Wonderland, Star Trek, The Island, Planet of the Apes andBatman & Robin.

What is the creative process for you when working?
I receive an assignment from the Set Decorator, (Larry Dias on Airbender) or the Production Designer, (Phil Messina on Airbender) and whatever research or reference relates to said assignment. Then I usually do a round or two of rough comps, then a tighter sketch or illustration, and when the design is approved, I do the construction drawings for the shop. Then on to the next thing. It is very fast. I love it.

What was the biggest challenge you faced in working on the movie?
No big hurdles or challenges on The Last Airbender. It was really a pleasure for me. Some of these movies can be really, really tough. But this was one of the fun ones.

What does it feel like to have your ideas come alive on the screen?
Of course, it's great! But honestly, I can not take credit or blame for anything that ends up on the screen. Making a movie is such a collaborative process, by the time anything gets to the screen, a hundred carpenters, painters, plasterers, electricians, grips, actors, etc. have added their own contributions and interpretations to any given idea or concept.

If you could sit with us in the theater and point out one thing to look for, what would it be?
The Fire Nation war room table, the landing crafts, the Fire Lord throne room screen and lamps. Whoops, that's more than one thing.

You're married to fellow concept artist Warren Manser. What was it like working as a husband-and-wife team on The Last Airbender?
Yes, Warren is my husband! It was great. But just to clarify, we don't bill ourselves as an illustration "team." We worked together from home. He worked in his studio, and I worked in my studio, each on our own assignments. We bounce ideas off each other all the time. We've worked together a few times, actually. But we are each hired on our own terms, we are not a package deal.

An often asked question among artists is if they should go to art school. Having graduated from
University of Kansas with a BFA degree in illustration/graphic design, would you suggest other aspiring concept artists follow the same path?
Of course getting an education is important. The best school for learning concept design for the film industry is The Art Center College of Design in Pasadena, California. It's not a requirement, but a formal education in art and/or design is a great place to develop your skills and start building a portfolio.

Which concept artists do you admire the most right now and why?
I have the privilege of working with the finest artists in the film industry, and consider many of them good friends. (and I even married one of 'em!) Warren Manser, James Clyne, Ryan Church, John Eaves, Darek Gogol, Ed Natividad, Jaimie Rama, Tim Flattery, Paul Ozzimo, I could go on and on.... If any of your readers are interested in becoming concept artists, they should check out these guys' websites. School is in session!

Who do you get the most inspiration from and why?
See the guys above. Seriously, I am surrounded by the most amazing and talented guys in the industry. They motivate me to keep learning and growing as an artist.

Some say the only way to succeed as a concept designer is to move to Hollywood or New York. Since many artists, like yourself, work from home, do you think this is still the case?

I don't work from home all the time. Most of the time I have to go into the studio. Over the past few years, more and more and more film industry work is done outside of Hollywood. Other states and countries offer financial incentives that the producers can't refuse. Who knows what the future holds, but for now, it certainly helps to be in Hollywood in the beginning of you career, at least to establish yourself. There is no "only way" to do something in this business. But the ones who tend to succeed all have certain things in common. Talent, drive, flexibility, patience, good people skills, energy, resourcefulness, are some of the main qualities you need to succeed.

There's been a movement from traditional art mediums to digital. Where do you stand on this? Do you ever see the pen and paper going away in the industry?
Everyone has their own take on this issue, but I feel strongly that I should keep both pencil and digital skills strong. Putting pencil to paper is where the rubber meets the road. There is absolutely no substitute for strong drawing skills. Period.

What& can& we look forward to next from you?
Pirates of the Caribbean: On Stranger Tides will be in theaters next summer. Ahoy!

Thanks for taking the time to do this interview Dawn. I wish you all the best.
Thank you! Best wishes to you, too!

Check out Dawn Brown's awesome website and gallery at DawnBrown.net. Come back tomorrow for some exclusive concept art from her latest film!

What do you think of the interview and her views on concept illustration in general?