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Showing posts with label Warren_Manser. Show all posts
Showing posts with label Warren_Manser. Show all posts
Thursday, March 13, 2014

Act Now to Win HOUSE OF MONSTERS Maquette by Warren Manser and Dawn Brown


Faux bronze maquette of "The Bride" sculpted by Warren Manser
Check out exclusive House of Monsters concept art by Dawn Brown and Warren Manser and find out how to win a beautiful Bride of Frankenstein maquette!

Last year Dawn Brown started a Kickstarter campaign to fund the production of her next stop-motion animation web series House of Monsters based on the award-winning short. They got really, really close to their goal. But, unfortunately, didn't make it. She's not giving up though and has started a new campaign that promises to be bigger than ever.



Here's some concept art they sent me for the film. It's glorious.

"The Famous Girl" by Warren Manser.



Even though the great stop-motion animator Ray Harryhausen is gone it's great that stop motion animation isn't dead. That's why I support this project and you should too!

Here's the full press release
Built around a 2012 stop-motion short film of the same name, the new House of Monsters web series is a throwback to the classic Rankin/Bass holiday specials like Rudolf the Red Nosed Reindeer and Mad Monster Party. House of Monsters is created by Dawn Brown, a successful Hollywood concept artist, whose credits include Alice in Wonderland, Pirates of the Caribbean, and The Hunger Games movies. When Brown was developing new character designs for the House of Monsters Kickstarter campaign, she turned to veteran concept artist Warren Manser. Manser's credits include Man of Steel, Transformers: Dark of the Moon, and Thor.

“Great concept art can charge the imagination and inspire people to jump on board the project,” says Brown. “Warren has an amazing talent for capturing the charm and energy of what we hope to accomplish with House of Monsters.” Brown has turned to the popular crowdfunding site Kickstarter to raise funds to initiate production of the series. “We felt that Kickstarter would be a great way to get people involved and be a part of the filmmaking process from the very beginning.”

The series follows mummies, werewolves, vampires and friends through their adventures in an ominous castle perched over a fearful village. House of Monsters will begin production after the Kickstarter campaign wraps April 17, 2014. The series will premiere on Amazon.com early next year.

For more concept art, storyboards, and character designs, visit the House of Monsters Kickstarter page.

About The Monster Shop, Inc.
The House of Monsters web series is the inaugural project for the newly launched studio, The Monster Shop, Inc. The Monster Shop is a full service production studio that specializes in stop-motion animation, character design, and production design. Founded by concept artist Dawn Brown, the studio provides creative services for all avenues of entertainment including feature films, short films, television, new media, video games, toys and comics.

WIN A BRIDE OF THE MONSTER MAQUETTE!
We are running a special incentive for our Kickstarter campaign. The person who refers the most backers will win this awesome maquette. You don't have to be a backer yourself. So if you have a website, a blog, a podcast, or like to tweet, etc. this is your opportunity to get involved! 

Two things: 
  1. Your readers or friends need to tell us how they heard about us for you to get credit. 
  2. We need to hit our goal to offer the prize. 
That's it! Any questions, just ask. Good Luck!  


Here are some of the episodes planned:
  • "The Famous Girl" - the Doctor's most celebrated creation ditches the spotlight to forge her own path.
  • "Full Moon Fever" - bear witness to the most spectacular stop-motion werewolf transformation in the history of cinema! Also featuring singing and dancing creatures of the night.
  • "Frank and the Zombie Girl" - Frank finds true love when the local village is over-run by zombies. Zombie Girl's inevitable decay puts a hitch in their budding romance.
  • "Sasquatch vs. Yeti" - All bets are off when the furry brutes compete in feats of strength.
  • "The Odd Couple" - The vampire and the mummy become unlikely roommates when the count's coffin is suspiciously compromised.
So, if you want to win a wonderful maquette, tell all your friends about this Kickstarter campaign! This maquette is normally only for pledges of $500 or more, so act now!

See more of Dawn brown's portfolio at DawnBrown.net and Warren Manser's portfolio at WarrenManser.com.

What do you think of the Kickstarter campaign? Would you support House of Monsters?

Official House of Monsters Synopsis
Mummies, Werewolves, Vampires, and all your favorite creatures of the night gather together for a stop-motion monster party!
Directed by Dawn Brown
Official Site: houseofmonstersmovie.com
Air Date: Apr 17, 2014
© Copyright 2014 The Monster Shop, Inc. All rights reserved

Wednesday, June 19, 2013

Exclusive: Warren Manser Talks Designing MAN OF STEEL Costume Concept Art


One of the most talked about features of Man of Steel is the updated costume. Warren Manser is a professional concept artist who's worked on blockbuster films like The Dark Knight Rises (2012), A.I. Artificial Intelligence(2001) and the Transformersfilms and he helped design Superman's controversial costume.

Did Zack Snyder really look at over a thousand versions of the costume before giving up on the "red underpants?" What inspired the design of the costume?

Find out the answers to these question and see more of the pictures after the jump and click to enlarge.




Welcome Warren, so how did you get the job working on Man of Steel?
I was contacted by Jim Acheson at the end of 2010 about a project that he was certain would interest me. We had worked together on Spider-Man one and three, and Daredevil. Jim knew that I was a fan of the superhero genre and could contribute not only with character concept art, but with a working knowledge of how to help fabricate a supersuit.

Within a few days, I was on board.

It sounds like a dream job. What did you work on for the film?
I worked exclusively on Superman's suit. The other Kryptonian undersuits were variations of that design, so those were included. I've never had an experience quite like it, and to say that I was excited is an understatement. I created numerous concepts of the Man of Steel, which eventually evolved into the final design.

Zack Snyder was 'hands on' in the process and provided us with great direction. We discussed the specifications and manufacturing techniques we needed to accomplish, and I even created some visual diagrams to aid in communicating the plan.

From there I worked with vendors, costumers, 3D artists, and fabricators to help realize the final product. What I really like about the approach was that we employed both traditional and modern fabrication methods. Incredible hand crafted quality merged with digitally created costume elements, and I was right there in the middle of it. I couldn't have been happier.


What kind of research did you do for the designs? Is there a specific source for your inspiration?
Costume designer Michael Wilkinson's "Neo-Medieval" description is very accurate. The Kryptonian council was antiquated and part of a dying culture, and I think their costumes reflected exactly that.

Phillip Boutte Jr. created many concepts for those characters, so I'd refer to him for a more detailed analysis. In general, I thought the Kryptonians had very elegant and organic lines.

My inspiration was to use those types of lines to create a feeling of movement without distracting from the overall strength of Superman's posture or form. I also had the best research - 75 years of Superman artwork.


Zack Snyder said he looked at "1,500" versions of the costume before giving up on the costume with the red briefs. When designing the costume, how long were the "underpants" on the outside of the costume?
I recall hearing the term 'due diligence' in reference to the Superman suit and specifically to the red briefs. It was extremely important that we created a costume that would respect the Man of Steel's origins while taking him to a new level. I don't even want to venture a guess at the number of variations, but he may not be too far off. I had so many photoshop layers that I lost count.

Unfortunately, I cannot recall a timeframe, but when our director was satisfied that we exhausted all plausible avenues, he made the call. We said goodbye to the red briefs!

Most people say they don't miss them, but he tried. What was it like working with the team on this film?
Every part was interesting, and I had fun with everyone. Perhaps most interesting was to see how everyone does their part. You can quickly find out how things work by simply finding out people's concerns and how to address them.


It sounds like a great experience. So, where can we see your work next?
 I've posted numerous MOS costume concept images and personal projects on my website - www.warrenmanser.com. After I wrapped on Man of Steel pre-production, I worked with Warner Bros. Consumer Products on their style guide. I created many high resolution renderings of Superman, and even a General Zod. They're on my site as well.

My current film projects are still under wraps, but I'll be glad to share them when the time is right. I've also ventured out into social media with The Art of Warren Manser on Facebook.

Click on the links if you want to see more of Man of Steel concept art on my blog.

Official Man of Steel Synopsis
From Warner Bros. Pictures and Legendary Pictures comes "Man of Steel," starring Henry Cavill in the role of Clark Kent/Superman, under the direction of Zack Snyder ("300,""Watchmen"). The film also stars three-time Oscar® nominee Amy Adams as Daily Planet journalist Lois Lane, and Oscar® nominee Laurence Fishburne as her editor-in-chief, Perry White. Starring as Clark Kent's adoptive parents, Martha and Jonathan Kent, are Oscar® nominee Diane Lane and Academy Award® winner Kevin Costner. Squaring off against the superhero are two other surviving Kryptonians, the villainous General Zod, played by Oscar® nominee Michael Shannon, and Faora, Zod's evil partner, played by Antje Traue. Also from Superman's native Krypton are Lara Lor-Van, Superman's mother, played by Ayelet Zurer, and Superman's father, Jor-El, portrayed by Academy Award® winner Russell Crowe.

Official Site: manofsteel.warnerbros.com

Directed by Zack Snyder

Cinematography by Amir Mokri

Production Designer: Alex McDowell


Starring: Henry Cavill, Amy Adams, Michael Shannon, Diane Lane, Kevin Costner, Laurence Fishburne, Antje Traue, Ayelet Zurer, Russell Crowe



Release Date: June 14, 2013

What do you think of the illustrations?

© Copyright 2013 Warner Bros., Legendary Pictures, Syncopy. All rights reserved

Friday, June 7, 2013

How to Help Make HOUSE OF MONSTERS 2 by Dawn Brown and Warren Manser


Here's how you can be a part of a stop motion animation movie. I've done interviews with both Warren Manser and his wife Dawn Brown before. Now they're working on a sequel to their award-winning short film House of Monsters and you can help!

They started a Kickstarter campaign to help fund the sequel.

Find out more after the jump.



Here's a video of Dawn explaining what one dollar can buy for the project. She takes a single piece and follows it through the process to a final model.


Here's the description of the project.
CREATING STOP-MOTION MISCHIEF, ONE MONSTER AT A TIME!

Last year we made a little short film called House of Monsters. We hit the festival scene, won some awards, and had a blast. If you didn't catch it then, you can catch it now on YouTube. Inspired by the feedback from folks like YOU, we want to keep going with this and develop it into a series.

That means we need to have, y'know, more than one episode. We want to make a few episodes for a "pitch package" that will really sell our vision for this project. The ultimate goal is to get financing and distribution for an entire series of monster shorts.

That all starts with this first step. We would like to invite you to join us on this adventure in making the next episode of House of Monsters. It's a 7 minute stop-motion animated short called "Fun in the Sun" and tells a cautionary tale about a vampire who takes a little creative liberty to enjoy an afternoon in the sun.Everyone who pledges $5 and up will get to see the finished film online via private link. It ain't headed to YouTube for free. That wouldn't be fair to you and it could spoil our distribution opportunities.

The story is done! The character designs are done! The set designs are done! We've taken this as far as we can before jumping into the expensive stuff. House of Monsters creator Dawn Brown has assembled a small but mighty crew of Hollywood's most talented artists to help bring these monsters to life.

IT STARTS WITH $1 AND AN IDEA.


When you donate you get a whole bunch of cool stuff from stickers to t-shirts to beer steins.


Find out more on House of Monsters Kickstarter page and House of Monsters Facebook page

See more of Dawn brown's portfolio at DawnBrown.net and Warren Manser's portfolio at WarrenManser.com

What do you think of the project? Will you visit the Kickstarter page?
Friday, April 26, 2013

The Bat Flies in THE DARK KNIGHT RISES Concept Art by Warren Manser


In the second sequel to Christopher Nolan's Batman films, The Dark Knight Rises,he introduced a Batplane known as "The Bat." When designing it, Production Designer Nathan Crowley approached it as if it were an actual military project like the Tumbler and the Batpod. The Bat takes designs from the Harrier Jump Jet, Bell Boeing V-22 Osprey and the Boeing AH-64 Apache.

One of the artists that helped design for The Dark Knight Rises is Warren Manser (Daredevil, Transformers: Dark of the Moon, A.I: Artificial Intelligence) and he posted some of his work on his site WarrenManser.com.

Check out the rest of the images after the jump and click to enlarge.
Here's what it looked like in the film.

Here's his concept art




He also showed a couple of awesome Tumbler (Batmobile) images



See more of Warren Manser's work at http://www.warrenmanser.com

Official Synopsis 
It has been eight years since Batman (Christian Bale) vanished into the night, turning, in that instant, from hero to fugitive. Assuming the blame for the death of D.A. Harvey Dent, the Dark Knight sacrificed everything for what he and Commissioner Gordon (Gary Oldman) both hoped was the greater good. For a time the lie worked, as criminal activity in Gotham City was crushed under the weight of the anti-crime Dent Act. But everything will change with the arrival of a cunning cat burglar (Anne Hathaway) with a mysterious agenda. Far more dangerous, however, is the emergence of Bane (Ed Hardy), a masked terrorist whose ruthless plans for Gotham drive Bruce out of his self-imposed exile. But even if he dons the cape and cowl again, Batman may be no match for Bane.
 
Director: Christopher Nolan
Starring: Christian Bale, Michael Caine, Anne Hathaway, Ed Hardy, Joseph Gordon-Levitt, Marion Cotillard

Official Site: www.thedarkknightrises.com

What do you think of the illustrations?

@ Copyright 2012 Warner Bros, Legendary Pictures, DC Entertainment, All Rights Reserved


A-z Challenge 2013
W is for Warren Manser
This post is part of the month long "A-Z Challenge." For 26 days, I'll be choosing a letter from the alphabet and featuring one favorite arts or properties. To read more of the posts in the series click here. To find out more about the challenge go here. Check the Facebook page and follow on Twitterusing the hashtag #AtoZChallenge.

Hosted by The Madlab Post (Nicole Ayers), Tossing it Out(Arlee Bird), Amlokiblogs (Damyanti Biswas), Alex J. Cavanaugh (Alex J. Cavanaugh), Life is Good (Tina Downey), Cruising Altitude 2.0 (DL Hammons), Retro-Zombie(Jeremy Hawkins), The Warrior Muse (Shannon Lawrence), The QQQE (Matthew MacNish), Leave it to Livia(Livia Peterson), No Thought 2 Small (Konstanz Silverbow), Breakthrough Blogs (Stephen Tremp) and Spunk on a Stick (L. Diane Wolfe)
Friday, March 2, 2012

How Important Is A Website To A Concept Artist?

I spend a lot of time checking out websites of artists in the film and television industry. In fact, the majority of my posts are based on them. There are so many, I started a blog roll to help me keep track of them.

Every now and then I run into an artist that doesn't have a web presence. It surprises me.

How could an incredibly prolific artist like Ed Natividad (Ed contacted me and his site is ednatividad.com) not have a website? Why would an artist have a blog and not update it for two years? How could a legend like Ralph McQuarrie have an up-to-date and comprehensive website and others don't?

Obviously, it depends on how important the site is to the artist. So, I reached out to some artists and got answers from both ends of the spectrum.

Warren Manser has worked on major films like Transformers and says that his site is extremely helpful to him. This is mainly because "the film industry changes very fast." Besides helping clients up-to-date on his work it constantly introduces his work to new people. "I've also been getting emails from non-film related projects." In his words, "Diversity is good." Keep an eye on his site because he's planning on expanding it to include more information to compliment the imagery. So, some artists feel it's essential to their work.

Of course, networking plays a big part in any successful job and some don't see websites as being equal to that.

Martin L. Mercer worked on such films as Predators. He said, while a web presence can be useful to show prospective clients, he values something more. He said, "overall in my experience its who you know not how good your web page is."

So, if you're an artist in the entertainment industry or just a fan I'd love to hear your thoughts on your favorite art website.let me know in the comments.

Speaking of websites, make sure you visit the websites of Martin L. Mercer  http://www.martinmercer.com and Warren Manser  http://www.WarrenManser.com.



Tuesday, August 30, 2011

UPDATED: Check Out the Stanley Kubrick's 'A.I.' Concept Art That Made It Good

UPDATE: After finding images from the film that match the concept art, I have to concede that the art is exactly the same. I never noticed it because the visuals were so integrated that they didn't stand out. So, I updated this post with screen caps and new title.

The movie A.I. (2001) was okay, but if it had some of Stanley Kubrick's trademark visuals it may have been great.

Back in 2001, the legendary director Stanley Kubrick was working on A.I. Artificial Intelligence based on the Brian Aldiss' short story "Super-Toys Last All Summer Long."

When he died in 1999, Steven Spielberg took it and produced a fairly successful film. But, imagine if the visuals below had been in the film.

Synopsis: A highly advanced robotic boy longs to become “real” so that he can regain the love of his human mother.

I know a couple of the artists are Chris Baker and Warren Manser, but there are others.



The Flesh Fair

The Flesh Fair


Post Humanity Ice Fields

Bridge entrance to Rogue City


Flesh Fair Moon Blimp

 Cryogenic Medical Facility

New York under water

 Rogue City

Moon

What do you think? Could have been even better?
Via io9
Saturday, July 16, 2011

Warren Manser Talks About Creating 'Transformers: Dark of the Moon's' Laserbeak and Other Things That Don't Exist


Warren Manser once said, "As a conceptual artist, what I do is visualize the elements of the movie, so that everyone can understand what an effects shot is going to be..." And what a job he's done.

From Sam Raimi's low-budget horror classic Army of Darkness (1992) to Michael Bay's big budget Transformers: Dark of the Moon (2011) he has provided visuals that shape the landscape of film far beyond his illustrations. In this exclusive interview he shares his insights on concept art in general, the future of Photoshop and being a a kid again through his designs.


What's your background as an artist? 
My education is in industrial design and specifically automotive design. Early on I decided that I'd like to explore other forms of commercial art so I came to Los Angeles to break into the movie industry. It has been a non stop education since then. I learn something on every project and continue to develop as an artist.

How did you decide to become a concept illustrator versus other types of art?
I've been drawing as long as I can remember. And the subject matter has almost exclusively been about sci-fi/fantasy, superheroes, and vehicles.

I enjoy creating something that doesn't exist in the real world. Or creating something that will soon become part of the real world.

Its a form of artistic exploration that includes self expression, technical knowledge, technical skills, and especially abstraction. You get to expand your intellect as you create.

Working on Transformers: Dark of the Moon is there a piece that you created that you were excited to see come to life?
The 3D artists/animators really did an amazing job in bringing my concepts to life. It may sound unlikely but I really enjoyed creating concept art for Laserbeak the most.

My fellow artists and I invented a whole fictitious persona around him that had nothing to do with the movie, but was good for a laugh.

I created concepts for him transforming into a toy penguin that never made it into the movie, but I have it on my website. I think I get more comments about that penguin than anything else.

How did you handle the incredibly intricate designs of the robots? Was there one that was more challenging than others?
I relied on my years of drawing experience. Many times these days artists rely on found imagery, but when you can't find the pixels, you have to invent them. Not that collaging is invalid, but it is limited to the elements you find. Whereas if you can draw from a blank page, you manipulate every line, every shape. Its time consuming, but it is also custom made.

Laserbeak was very challenging, but great fun as previously mentioned. His form is composed of many small twisted shapes that curve around his neck and into his body. Once I had a rhythm going it became easier, but getting it all to work together took some time and concentration. Then, translating that into his penguin form was another mind bender, but totally worth it.

Some of your designs are dated from 2009. As a concept artists, what's it like working with such a long time between design to completion?
I think I was on Transformers 3 for around 7 months or so, and that's a pretty good run. It was an intense schedule, so I enjoyed a break upon completion.

Once I start another movie, I usually start to forget the last, or at least most of the details. So when the film comes out, some things are a surprise to see.

I think its fun to not know what happens in a film before you see it - to experience it for the first time. I don't look at a lot of trailers or purposely seek out info before the release. I still want to be a fan sometimes, so the longer time between design and release date the better - for me anyway.

Transformers 3 is a great theatrical experience.

While everything you have done has its own rewards is there one project that you're particularly proud of?
I think I'm most proud of my work on Spider-Man.

The Matrix was fantastic, but short in duration, while Spider-Man utilized many skills and was a great education as well.

Creating the concept art was very exciting. It was like being a kid again.

And on the flip side, I contributed to the trompe l'oeil technique applied to the actual suit fabric and created the vector artwork used to make the raised webs on his suit. All of which was incredible experience gained that has been invaluable on subsequent projects.


Where do you see the conceptual design industry five years from now?
That's a great question. Its evolving very fast and sometimes in unpredictable ways.

Over ten years ago Photoshop changed everything, and since then 3D software has become very prevalent. And by every prediction, my friends and I thought by now 3D would consume everything and more traditional skills would be obsolete, but that hasn't completely happened.

There seems to be a time and place for a variety of talents and disciplines depending on the project or goal. I do see more 3D in the future though, and eventually someone will make powerful 3D software that a child can use. By removing the steep learning curve of technology, I believe an individual's talent will then be exposed.

Do you have a favorite tool that you work with?
Besides the usual digital tools, Wacom tablet with art pen, large displays, etc, I recently bought a Humanscale monitor arm to float my Apple display and it is fantastic. I can rotate vertical, raise and lower height, and swing the display around for presentations.

Now if I can lose the wires it would be truly free.

How does color influence your design?
Color is a great psychological tool. Color can evoke a mood, an atmosphere, or energy from the viewer and myself.

I created an illustrated book on the Epic of Gilgamesh (Constellation Orion: The Immortal Hunter) and I desaturated the images. I showed a friend and he said "don't be offended, but it reminds me of an old illustrated bible I once saw." I was the opposite of offended, I really was happy to hear it. I was telling the most ancient adventure poem in history and through drawing and color choices I evoked the response I wanted.

Who influences your artistic style the most?
I like a variety of artists including Lawrence Alma-Tadema, Alphonse Mucha, Frank Frazetta, William-Adolphe Bouguereau. And of course DaVinci and Bernini, to name a few. I find it impossible to not be amazed and humbled by the greats.

What's the next movie you'll be working on?
I cannot comment just yet, but I will be more than happy to follow up when the time comes.

Thanks Warren!

Warren Manser's website warrenmanser.com is chock full of great artwork from movies like Daredevil, Speed Racer and other great films! Also, check out Warren Manser's amazing book Constellation Orion: The Immortal Hunter.

Check out more of my interviews with artists here including my interview with Mr. Manser's wife Dawn Brown.
What do you think of Warren Manser's work?  Is the future of art really in 3-D?
Thursday, July 7, 2011

Top Ten 'Transformers: Dark of the Moon' Concept Art

Check out the best concept illustrations for the Michael Bay film Transformers: Dark of the Moon (2011). A lot of artists put in a lot of work, but we can only feature the ones on the Internet.

Because of commercial obligations concept artists can't reveal their work til after a film opens. Now that Transformers: Dark of the Moon has been released the flood gates are open and a ton of cool concept art is being shown. The art is from Joel Chang, Warren Manser and Josh Nizzi.

1. "Megatron in Africa" by Josh Nizzi

Decepticon leader Megatron is a mess in this film, but here we get to see that he still had his dignity.

2. Laserbeak as a Cute Penguin by Warren Manser
I'm still not sure if this was in the movie, but Warren Manser has a design of a cute toy penguin transforming into the assassin bird "Laserbeak." Hilarious.


3. "Breakdown v4a" by Josh Nizzi


To keep people from guessing the evil Soundwave was in the movie they named him "Breakdown." He has Laserbeak on his arm and sports an awesome speaker system. If you look close you can see a major spoiler from the film.

4. "Blitzwing, Colossus" by Joel Chang

Here Shockwave (Blitzwing) is riding another renamed Decepticon named Driller (aka Colossus).

5. Driller attacks a skyscraper by Joel Chang

We never see all of Driller in the film because he's huge! Here we see Driller attacking the N.E.S.T. team in a skyscraper. Notice they're wearing full armor battlesuits. This was in the script, but never made it to the screen.

6. "Flying Optimus" by Warren Manser
In the new film heroic Autobot leader Optimus Prime pulls a trailer with an arsenal of weapons including a flying suit. Here he brings death from the above.


7. Laserbeak Attacks by Warren Manser / B. Procter
Laserbeak takes on a much more fearsome and important role in this film. Here we see him swooping into an attack. Love the stormy background. Very dramatic.

8. Ark Wreckage on the Dark Side of the Moon by Joel Chan
Here's a real dramatic shot of the wreckage of the Autobot "Ark" crash site by Joel Chan. Notice the two astronauts coming up on the right. In 1969, the crew of Apollo 11 lands on the Moon to explore the craft. The colors and looming shadow of the Earth in the background is stunning.

8. "Flash with Dog" by Josh Nizzi
Here we see Leadfoot (aka Flash) one of the "Wreckers," a commando unit that transforms into heavily armed NASCAR Sprint Cup Series Chevrolet Impala stock cars. I really like the idea of him having a robot junkyard dog. He's great.

9. "N.E.S.T. Soldier" by Josh Nizzi
Here we see more of the armor used by the government strike team known as N.E.S.T. It never made it into the film except for a glove and mine. It would have been awesome and made a lot of sense. How do humans fight robots? A robot suit of course.

10. Bumble Bee by Warren Manser
I love the insane amount of detail in these concept drawings. I heard Michael Bay wanted to know what each part did too, so it had to be right.

What do you think of the illustrations? Let me know!

Related Posts
Via Transformers Live